![]() For a game that's won a large stack of awards, spawned at least three or four imitators from much larger and better-resourced studios, been the subject of a feature article in the New York Times, and now appears as part of an exhibit in New York's Museum of Modern Art, it's astonishingly low. No Budget: Prior to the Steam release, the studio's annual operating budget was about US$35,000 for a game that's coded by one guy and which started out as a pure hobby project, that's pretty high.With the game now more accessible than ever for new players, Dwarf Fortress would become one of the most purchased new games on Steam at the time of its release. ![]()
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